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][c1][GAB
Site Admin


Joined: 24 Jan 2006
Posts: 1287

PostPosted: Fri Feb 17, 2006 8:57 pm    Post subject: ??????? Reply with quote

What a strange map name, wonder who made it...........LOL Rolling eyes


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Chaptor1 MH unreal://24.95.89.25:7777
Chaptor1 MH2 unreal://24.95.89.25:7767
zp|Chaptor1 UT99 instagib mapvote #2 unreal://24.95.89.25:7787
Chaptor1 Bunny Track unreal://24.95.89.25:7757
Chaptor1 MH2GOLD NW3 unreal://24.95.89.25:7227
Chaptor1-Sniper-Deathmatch unreal://24.95.89.25:7747
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SamuraiJake



Joined: 28 Jan 2006
Posts: 770
Location: Minnesota

PostPosted: Fri Feb 17, 2006 11:29 pm    Post subject: Reply with quote

Sweet! Might have to check it out soon. :)
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SamuraiJake



Joined: 28 Jan 2006
Posts: 770
Location: Minnesota

PostPosted: Sun Feb 19, 2006 10:35 pm    Post subject: Reply with quote

Just checked it out yesterday.

Not bad for a first map Chez, you managed to get terrain in your first map, thats really cool! I did get stuck in a few areas but I managed to get out of them by shield jumping out of the spots. I like to idea behind the map too, it reminds me of a swampy marsh with broken trees and stuff. Overall, a pretty good start for a first UT2004 map, looking forward to seeing more. :)
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[C|H|3|Z]



Joined: 27 Jan 2006
Posts: 501
Location: Oregon

PostPosted: Mon Feb 20, 2006 8:37 pm    Post subject: Reply with quote

hehe ya terrain is kind of weird to do the first time, but once you get into it, its amaizing how much control you really have over it by editing the heightmap.
This map intends for a lot of dinking off. =) I wouldn't be suprised if there are few places you could get stuck. I haven't done a whole lot of testing, I'm sure there many places in the map i've never even been before.

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Maggot



Joined: 25 Jan 2006
Posts: 456
Location: San Bernardino,CA

PostPosted: Wed Feb 22, 2006 1:23 am    Post subject: Reply with quote

Interesting piece of work there CH3Z. :)
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