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Map Request 2009 :)

 
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takwu



Joined: 10 Jun 2008
Posts: 18

PostPosted: Wed Mar 18, 2009 9:18 pm    Post subject: Map Request 2009 :) Reply with quote

Hi Gab,

I noticed that the server has lost the maps that I made, except Garden Baseline. Can you add them again? Here are the links:

Tak's Maps: Sunset Beach Frontline, Alcazar Skyline, Garden Baseline, Garden Sideline, FreeFall Returns

By the way I already requested the Mapvote mutator be updated... But it seems EQ2 has not had a chance to do that. Will let you know if it gets updated :)
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][c1][GAB
Site Admin


Joined: 24 Jan 2006
Posts: 1277

PostPosted: Wed Mar 18, 2009 10:36 pm    Post subject: Reply with quote

There not lost, they were removed from mapvote because the server was getting stuck on them and some other maps.
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takwu



Joined: 10 Jun 2008
Posts: 18

PostPosted: Thu Mar 19, 2009 2:32 am    Post subject: Reply with quote



I would be surprised if my maps listed above would cause any problems as they are really minor modifications of the original maps that came with the game. There isn't any uscripts in them. And it would be a shame if those maps are "blacklisted" due to errors in other maps :(

I hope this clears up soon and you can put those maps up again, because a lot of players seem to enjoy them while they were working just fine on your server. They are designed to be familiar maps but smaller, therefore making it more suitable for small number of players.

Tonight we had very few players and we had the same problem with maps being too big :( That's why I was wanting to see my maps available...

In any case thank you for keeping the server running. Hope these map issues can be straightened out.
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Dusty



Joined: 23 Aug 2008
Posts: 6

PostPosted: Thu Mar 19, 2009 4:24 pm    Post subject: Reply with quote

Rebuild MD5 with " ucc mastermd5 -c *.u *.unr " and test.
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Leo(T.C.K.)



Joined: 11 Jun 2009
Posts: 5

PostPosted: Sat Jun 13, 2009 11:36 am    Post subject: Reply with quote

The server is still getting stuck for some reason, I don't think the maps is the cause of this, if other server can run them fine....
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